The home of Stainless
  • Starflight
    • Hacking
    • Remake
    • Archive
  • XNA
    • Planet generation >
      • Planets 1 Mercators
      • Planets 2 Bump maps
      • Planet 3 Ice worlds
      • Planets 4 Gas giants
      • Planets 5 Airless rocks
      • Planets 6 Molten planets
      • Planets 7 Bug fixes and improvements
      • Planets 8 Clouds
      • Planets 9 Atmospheric Scattering
      • Planets 10 Rings and stars
    • Remakes >
      • Ultima 4
      • World map
    • Facial Animation >
      • Importing the expressions
      • Loading the base mesh
      • Using the mesh
    • Spherical Harmonics >
      • GPU based
    • Sand
    • Alpha blending bug
  • Contracting
    • Clients
  • Blog
  • New Games
    • Onslaught
    • Towers
    • Two Towers
    • FOFT
    • Convoy
    • IL2 Mod tool >
      • Gallery
    • Downloads
  • Magic System
    • Genetic Magic
  • DevMaster Competition
  • Reality
    • Chapter 1
    • Chapter 2
    • Chapter 3
    • Chapter 4
    • Chapter 5
    • Part Two
    • Chapter 6

Starflight

Starflight is a brilliant game that came out back in 1986.

It featured many of the game elements we consider as standard now, but at a time when most people found space invaders a challenge.

Over 800 planets in 270 solar systems, a suprising storyline, sub plots, all in 320K bytes.

It was written, in Forth, by Binary Systems.

Powered by Create your own unique website with customizable templates.